Adding Markups directly in your 360° scene

This feature is only available for Construction Solution and Enterprise Dashboard users.
Necessary permission: Enterprise Admin, Group Manager or Project Manager as well as Project Owner, Project Admin, and Project Editor of new construction solution and enterprise projects.


Markups can be used to highlight different aspects in a 360° scene. Markups can only be used in the web editor on enterprise projects with an editing permission.


Access the markup tools

Open the markup tool list by clicking on the MarkUp icon markup tool on the right side of the web editor. The tools will be expanded below.

Click again on the markup icon to close the markup tools again.

Open and close the markup tools

Markup types

There are six different markup types that can be used to augment a scene.

Free-hand drawing markup toolFree-hand drawing
Draw freely in the scene to not be limited to a given markup form. There are no limitations in the form with free-hand markups.

Please note that all brush strokes of a free-hand drawing will be saved together as a single 3D object unless you terminate the drawing session by closing the markups tools. To start a new free-hand drawing simply open the markups tools again and proceed like before.

Equirectangular markup toolEquirectangular drawing
Add any equirectangular form to mark something in the scene. The form can be stretched freely and adjusted to a square. Each equirectangular drawing will be saved as individual markup object.
Circular markup toolCircular drawing
Circle aspects in a scene with a regular circle or ellipse. Each circular drawing will be saved as individual markup object.
Line markup toolLine drawing
Draw individual lines in the scene.

Please note that each line will be saved as individual markup.

Arrow markup toolArrow drawing
Point out aspect in the scene with individually adjustable arrows.

Please note that each arrow will be saved as individual markup.

Cloud markup toolCloud drawing
Markup areas with the standard cloud form also available, e.g., in certain drawing management tools. Each cloud drawing will be saved as individual markup object.


Examples for the different Markups available in the editor

Adding a markup

MarkUps can be added in any 360° scene:

  1. First, rotate your view of your 360° scene to the area you want to mark something.
    Please note that once you have the MarkUp tools expanded, you cannot rotate the view of on the 360° scene anymore.
  2. Open the MarkUp tools menu.
  3. Select a MarkUp type from the expanded tools menu.
  4. Draw in the 360° scene to mark-up an area. You can add one or more MarkUps in a scene or view.


Delete and edit markups

Each markup will be added as an individual editable 3D object which can also be deleted again. Please note that only free-hand drawings will be saved together as a single 3D object unless you terminate the drawing session by closing the MarkUp tools.

Manipulate markups

The location of a markup drawing in a scene can be adjusted by moving, rotating, and scaling the object accordingly.

To edit a markup:

  1. Close the markup tools.
  2. Select a markup in the scene.
  3. The object-edit tools will open.


Adjust the location of the mark-ups by dragging on the colored arrows in any direction.
Select the rotating tool from the object-edit tools. Drag one of the colored hoops around the object to rotate it in a certain direction.
Select the scaling tool from the object-edit tools. Click and hold the scaling tool button and drag it to the left or right to scale the markup drawing.


Changing the color

Edit the color of a markup:

Option 1: In the object list

  1. Open the object list by clicking the first tab in the side panel on the right.
  2. Select the markup from the list that you want to change the color of. Please note that the list only shows the markups and other objects of the currently selected scene. 
  3. Click on the button with the droplet : the color panel opens.
  4. Choose a color and adjust the intensity with the scale on the right of the color panel.
  5. Click “OK” to apply the color.

Option 2: With the context menu

  1. Select a markup of a scene.
  2. Right-click on the markup object: the context menu opens.
  3. Select “Change Color”: The color panel opens.
  4. Choose a color and adjust the intensity with the scale on the right of the color panel.
  5. Click “OK” to apply the color.

The color of the markup changes accordingly. Save your project to save the changes.

Change the color of a markup

Delete markups

There are two options to delete a markup from a scene:

Option 1: Delete button

  1. Close the markup tool.
  2. Select the markup in the scene.
  3. Click on the recycling bin object above the MarkUp tools icon.
  4. Confirm.

Option 2: Context menu

  1. Right-click a markup.
  2. Select “Delete” from the context menu.
  3. Confirm.

Please note that deleting a markup cannot be undone.


Edit or delete a markup

Organizing your scene’s markups

Find an overview of all markups and other objects of a scene in the object list. Open the object list by clicking the first tab in the side panel on the right.

Please note that the list only displays the objects of the currently selected scene.

Select an item from the object list to edit it [LINK] or organize them into folders, e.g. for hiding and showing only selected object groups. Find out more about hiding and showing groups here.

List of markups included in this scene

Organizing your project’s markups

To better organize and use externally, MarkUps also provides a project-wide overview of all applied markups including additional information.

To view the markups list, open the markups tool. Now, select to display the markups list at the bottom of the editor.

You can close the markup list either by clicking again on the markup list icon in the markup tools or with the X at the top of the markup list on the right.

Open the project-wide markup list

In the markup list, all markups that have been created for the current project are displayed. The list contains different information about the markup, including:

  • Title: The name or title that was given the markup when created—Editable.
  • Sheet Location: Sheet on which the scene is located that contains the markup.
  • Scene Location: Name of the scene that contains the markup.
  • Author: The name of the user that created this markup.
  • Created At: Date when the markup was first created.
  • Information: Optional description of the markup given by the authorEditable.

Closeup markup list for HoloBuilder projects

Search list

In the search bar enter a term you want to search for. You can search for terms included in the Title, Sheet Location, Scene Location, Author name, and Information.

Searching your markups

Navigate to a markup in the project

Click a markup in the list to jump to the location in the project. The project will automatically switch to the sheet and scene that contain the markup.

Edit details

You can change the Title and Information of a markup anytime. Click on the little pen icon  next to the list entry to edit.

Please note that you can only change the data (Title, Information) that the author added. Any automatically generated information cannot be edited. 

Download as .csv

Download a complete overview of all the markups contained in your project including

  • Title
  • Sheet Location
  • Scene Location
  • Author
  • Created At
  • Information

To download, click on the little table icon on the right side of the markup list at the top.

Please note that if you have a search filter applied, only the markups that are contained in that filter will be downloaded in the .csv file. 

Share your project with markups

By default, markups will be hidden from your shared projects. You can enable the markups to show in the player view of your shared project in the Advanced Sharing Settings: 

  1. Click on the sharing symbol  next to the project name to open the sharing settings.
  2. Switch to the “Advanced Sharing” settings.
  3. Select the checkbox next to the option “Show Markups”.
  4. Copy and share the “Fullscreen Link” at the bottom.


Enable Markups in your shared HoloBuilder projects



If you still have any questions about Markups or HoloBuilder in general, please let us know by e-mail at or via our integrated live chat on